1 |
Introduction |
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2 |
Basic Concepts |
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3 |
Dominate Strategy and Truthfulness |
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4 |
Mechanism Design |
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5 |
VCG (Part I) |
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6 |
VCG (Part II) & Myerson Mechanism |
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7 |
Mechanism Design Powered by Social Interactions (Part I) |
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8 |
Mechanism Design Powered by Social Interactions (Part II) |
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9 |
Redistribution & Sponsored Search Auction |
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10 |
Double Auctions/Exchanges |
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11 |
Social Choice (Part I) |
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12 |
Social Choice (Part II) |
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13 |
Matching (Part I) |
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14 |
Matching (Part II) |
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15 |
Cooperative Games & Cost Sharing |
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16 |
Cost Sharing & Public Goods |
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17 |
Cake Cutting |
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18 |
Crowdsourcing (Part I) |
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19 |
Crowdsourcing (Part II) |
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20 |
Computational Issues in AGT (Part I) |
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21 |
Computational Issues in AGT (Part II) |
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22 |
The Off-Switch Game |
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